Get in the Game with CyberExtruder

In the Beginning

How’d all this Start, Anyway?

“CyberExtruder was born from the dreams and experiences of my two brilliant partners, Dr. Tim Parr and Jack Ives,” recalls Gardner. “The two of them came up with the method for taking a single photograph and converting it to a 3D model automatically in seconds, using the Web.

“People had been trying to personalize games for years,” he adds, “but no one had been able to do it quickly and easily until CyberExtruder.”

The company started two years ago, when Ives convinced Gardner to leave his job in the architectural industry and take on the CEO role at CyberExtruder.

Once Ives had lured him away, Gardner says they had to “find and set up office space, get insurance, find a few great employees, write our business plan, and, oh yeah, raise about two million dollars in the worst venture capital market in years.”

Despite the fact that the venture capital market remains soft, Gardner says that they already have about half of the funding they need for their next infusion of capital. And with more and more satisfied gamers using the technology and more and more companies wanting to make their games compatible with it, the sky’s the limit for CyberExtruder.

The company also wants to bring its technology to instant messenger and chat programs, so that others can see what you look like, and is working on that now. They expect the technology to work in Mac OS X, of course.


Back to feature

 
wires