By Brad Cook

Deep in a mysterious jungle lie more than a dozen hidden temples full of untold riches. Each one offers you a unique challenge, requiring you to clear a chain of marbles from the screen before it reaches the golden skull at the end of its path. A beam of light indicates where you’re aiming.

Fire red, blue, green, and yellow marbles from a frog’s mouth to create groups of three or more of the same color, eliminating them and shortening the chain. When that action creates another match that also disappears (and possibly yet another match, and so on), you’ve created a chain reaction that earns bonus points. You also receive bonus points by shooting coins that appear periodically.

If you want to earn an even higher score, clear the level as fast as possible. At the end of a level, you also receive a bonus tied to the chain’s final proximity to the golden skull: the farther away it was, the more points you earn.

Power-Ups Provide Support

Some marbles contain power-ups that unleash their special abilities when eliminated. You’ll come across four of them, each with a unique symbol: accuracy (target icon), which creates a tip at the end of the light beam, enabling you to fire marbles with greater precision; backwards (arrow icon), which sends the chain rolling in reverse for a few seconds; bomb (detonation icon), which destroys all marbles in its vicinity; and slowdown (pair of rectangles), which slows the chain to a crawl for a few seconds.

Zuma features over a dozen levels to tackle, with a control scheme perfectly suited to the iPod’s click wheel. A catchy musical theme keeps your feet and fingers tapping while you play, and the engaging sound effects include a satisfying click each time a ball makes contact with the chain.

The premise may seem simple, but mastery surely isn’t, especially when you reach higher levels and multiple chains start rolling toward their targets. The chains also begin the action closer to the golden skulls, keeping you on your toes from the very beginning.

Take care, brave explorer. Report back to us what you have discovered.

Tips and Tricks

iTunes

iPod Games FAQ

Do you have questions regarding any of the iPod games available from the iTunes Store?
Zuma gameplay area.

No Relation to Frogger. We see a perfect spot for that red marble.

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System Requirements

  • Mac OS X version 10.3.9 or Windows 2000
  • iPod nano (3rd and 4th generation only), iPod classic, or iPod (5th generation only). Not playable on your computer, other iPod models, iPod touch or iPhone. Please check which iPod model you have.
  • iTunes 7.5 or higher required to download (games cannot be played in iTunes)
 
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