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  By Brad Cook
According to English lore, Peeping Tom was a tailor who was struck blind after sneaking a peek at Lady Godiva. If such a penalty was in place today, half of America would be fumbling around wearing dark glasses and waving canes.

CyberExtruderAs the internet and reality TV shows have proven, we’re a bunch of nosy people who are oftentimes more interested in others’ affairs than our own. So it’s probably not a surprise that Sim City creator Will Wright’s latest computer game, The Sims, is wildly popular. Now available for Macintosh through Aspyr Media, The Sims allows you to take control of computer generated people and meddle in their lives, deciding everything from career tracks to friends to when to eat meals.

And God Said, Let There Be Sims
Once you create your Sims — or select one of the pre-generated families — you set their lives in motion and sit back to see what transpires, pausing the action when you need to buy more stuff or expand your house. As your Sims’ relationships deepen, a friendly compliment to your married neighbor might lead to a nude dip in your hot tub, complete with blurred pixels covering the naughty bits (no, there’s no Easter egg which turns them off). Or perhaps you and your roommate won’t hit it off too well, leading to a couple fights, which are characterized in the Sims’ world by one of those dust clouds you see in cartoons or comic strips. Half of the fun is just watching what happens when you put your own odd couple together.

The Sims

“If I had to blame [the success of the game] on one thing, it would be the Internet,” says Wright. “In some sense the internet has evolved as a weird kind of marketplace between the narcissistic and voyeuristic tendencies of people. The existence of this medium to indulge those aspects of our persona have both validated and encouraged these activities. Now other media such as games, TV and movies are just beginning to reflect this part of our cultural evolution.”

You can watch your Sims do just about everything that real people can, from being lazy slobs to taking up a life of crime to make ends meet. Your game can go on indefinitely and there really isn’t a goal to aspire to, although deft players can supposedly become mayor of Sim City. Expansion paks such as Livin’ Large, House Party, Hot Date and Vacation as well as user-created add-ons available for download from various Sims fan sites give gamers a wealth of ways to play and greatly increase the long-term play value.

  Storyboard

The Sims

- The Sims 2
- The Sims Trailers
- The Sims Feature
- Hot Date Expansion Pack
- Livin’ Large Expansion Pack
- House Party Expansion Pack
- Makin’ Magic Expansion Pack
- Superstar Expansion Pack
- The Sims: Superstar Trailer
- Unleashed Expansion Pack
- Vacation Expansion Pack

The Sims: Best Selling Computer Game
The Sims Over 6.3 million copies of The Sims have shipped, making it the best selling computer game of all time!

Easy to Learn, Difficult to Master
“My personal goal in the game has been to live a life of polygamy and late night hot tub parties,” says Aspyr Media president Michael Rogers, “but, and I imagine real life is like this, the time demands of multiple partners, combined with entertaining all your friends, requires a great deal of juggling and good timing, which I’m not good at. So I’ve seen my share of furball fights in the house and sleep-ins where I miss my car to work a little too often.”

Unlike real life, you can’t own a vehicle in The Sims, so you have to catch a car pool to work every day (no one knows if this is true even if you become mayor). If you miss your car pool two days in a row, you’re fired. Since your Sims are driven by their personality traits (neat, outgoing, active, playful and nice) as well as by your commands, sometimes they don’t do what you want, which can make it tough to get a slovenly bachelor showered and dressed for work before his car pool arrives. You can turn off their free will in the Options menu, but doing so means that you have to be attentive to their every need or they’ll do nothing and starve to death.

Pre-fab People
The following pre-generated characters come with the game. The Newbies are part of the tutorial and the Goths are already moved in at 7 Sim Lane. Michael and the Roomies can be moved into any house they can afford.

Each Sim’s personality traits, as well as their astrological sign, determine how well they will get along with the other Sims. Constant social interaction is crucial to high relationship ratings, which can in turn lead to plenty of hot tub parties.

The Bachelor
Michael is just out of college and trying to find his way in life. He’s very nice and outgoing, but he’s also a real couch potato and a slob. He’s a Libra.

The Newbies
Bob is an average, well-rounded guy who happens to burp a lot. He’s an Aquarius. Betty, his significant other, is very neat and outgoing. She’s an Aries.

The Goths
Mortimer is from the old country and sometimes that upbringing gets in the way of his relationship with other Sims. He’s very playful and outgoing, though, and he has an unusual fondness for insects. He’s a Taurus.

Bella is Mortimer’s wife. She’s a neat freak, but she’s also very nice. She enjoys a wide range of activities from golf to miniature golf. She’s a Cancer.

Cassandra is their daughter. She’s neat and playful and usually earns a “B” average in school. She’s a Cancer also.

The Roomies
Melissa and Chris are the playful types. Melissa is an Aquarius and Chris is a Taurus.

The Pleasants
Jeff is a balding, middle-aged guy with a wife and two kids who just moved into the neighborhood. He’s a Cancer and he’s very neat, active and nice. His lifelong goal is to be the first man to walk on Mars.

Diane is Jeff’s wife. She’s a housewife who’s very outgoing and active. She’s an Aries.

Daniel and Jennifer are their kids. Both of them are Sagittarius and, like most kids, they’re playful and active but not very neat. They both earn B averages in school.

 

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